I've since scrapped this. Too many tile continuity problems. Isometric art just isn't cut out for billboarding, I guess.
Skeletons and perspective problems. If you know of a way to make isometric tiles look correct when billboarded in 3D, let me know. This sort of reminded me of Meridian 59. Graveyard, shot by Zer.
I thought this was a grate screenshot. One of the few wall tiles that seems to almost connect. Graveyard, shot by Zer.
Inn case you are wondering, this shows off the reason I scrapped this: The tiles just don't connect. Of course, I know why they don't connect, but I couldn't think of any reason to solve it. Some inn, shot by Zer.
This is definitely material for any sort of World's Worst Screenshot contest. The lighting, as you can tell, wasn't converted to this system, and I don't think it ever shall be. Somewhere, shot by Zer.