I've since scrapped this. Too many tile continuity problems. Isometric art just isn't cut out for billboarding, I guess.
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Skeletons and perspective problems. If you know of a way to make isometric tiles look correct when billboarded in 3D, let me know. This sort of reminded me of Meridian 59. Graveyard, shot by Zer. |
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I thought this was a grate screenshot. One of the few wall tiles that seems to almost connect. Graveyard, shot by Zer. |
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Inn case you are wondering, this shows off the reason I scrapped this: The tiles just don't connect. Of course, I know why they don't connect, but I couldn't think of any reason to solve it. Some inn, shot by Zer. |
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This is definitely material for any sort of World's Worst Screenshot contest. The lighting, as you can tell, wasn't converted to this system, and I don't think it ever shall be. Somewhere, shot by Zer. |
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